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Assemble your character
Three choices determine how the Kingdom will receive you.
I. Knowledge of the Kingdom
II. Pick your Likeness
Eight travelling archetypes. Purely cosmetic — pick whoever feels like you.
Wide-brimmed hat, satchel of wares, ledger under one arm. Has walked many roads and knocked on many doors.
III. Choose your Path
How you want to travel the Kingdom.
IV. The Wares you carry— chosen per round in Guided Session
Pick one Digital Science product to pitch across the Kingdom. Different products fit different inhabitants.
The room votes on a product at the start of each round — your choice here is locked for Guided Session. Switch to Free Roam to select a product.